![]() "That's strange and now when I go and show a game, people come up to me and their nervous to talk to me." "I didn't think it would turn into a movie that goes to Sundance or goes on Netflix, and that millions of people have watched and recognize me at Starbucks in the middle of nowhere kind of thing," Refenes says. The movie was a critical and commercial hit, picking up an award for documentary editing at the 2012 Sundance Film Festival. He's also a film star: Refenes and game designer Edmund McMillen were the focus of the 2012 documentary Indie Game: The Movie, which tracked the development and surprisingly successful launch of Super Meat Boy. He's famous in the world of independent development for his programming work on Super Meat Boy, a legendary 2010 platformer that helped usher in the modern marketplace for indie games. Unlike in parenthood, Refenes has experience in the video game industry. On top of this perfect storm of personal anxiety, he's preparing to launch his second major video game, Super Meat Boy Forever, later this year on the PlayStation 4, Xbox One, Nintendo Switch and PC. He's turning 37 in a few days and his first child, a boy, is expected to arrive just a few weeks later. Doing this is actually necessary to beat Mortem Obire, who cannot be hurt any other way.Tommy Refenes' life is about to change dramatically. Rule of Three: Defeating three of the same enemy type in a row will increase your chain multiplier and unleash a trinity attack, which is a triangle with vertices at the three enemies' death positions.Puzzle Boss: Mortem Obire's body is protected by a.The most reliable way to kill them is to back them into a wall. Flash Step: One type of enemy will avoid you this way.Evil Is Visceral: The enemies all consist of brains and pieces of bone.Energy Weapon: Both the final boss, Mortem Obire, and some late-game enemies use these. ![]() Collision Damage: Notably inflicted by the player rather than the enemies, and this is your method of attack.Mortem Obire in particular shoots hordes of bullets, especially on Expert mode. Bullet Hell: Not only do the enemies shoot bullets at you, but you actually need to run into them to hurt them, necessitating you getting close to them.Since it makes you do it with minimal upgrades, you'll need a fair number of them. Boss Rush: An odd example Boss Mode only has one boss, Mortem Obire, but the game tracks the time it takes you to beat it, and gives you 100 lives to do so with.Big Bad: Mortem Obire, the game's boss, is the last opponent and seems to be the source of the illnesses plaguing the brain.A slightly updated version was also released as part of McMillen's Basement Collection. The theme and general aesthetic of the game is mental illness- you play as a little black dot, representing medicine, and must destroy monsters representing mental illness- but that's really just there to compliment the craziness of the gameplay. The first video game from Team Meat ( Edmund McMillen and Tommy Refenes) of Super Meat Boy fame, Grey Matter is a 2008 Adobe Flash game billed as an "anti-shooter", due to its inversion of Collision Damage - the enemies do the shooting, and it's your job to ram into them. Reality is the #1 cause of insanity among those who are in contact with it.
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